package com.darwin.darwinGpuEngine.core.materials {

    import flash.display3D.Program3D;

    // TODO 自动映射顶点属性?
    public class ProgramData {

        public var program:Program3D;
        public var numFloatsPerVertex:int;

        public function ProgramData(program:Program3D, numFloatsPerVertex:uint) {
            this.program = program;
            this.numFloatsPerVertex = numFloatsPerVertex;
        }
    }
}
